Attribute reference

The attribute is used to append metadata to a defined property, similar to the Decorator of the scripting language or the Attribute of C#.

Properties panel corresponding attributes

Parameter name Explanation Type Default Remarks
type restrict the data type for property (Any) undefined See type attribute
visible show or hide in the Properties boolean (note 1) See visible attribute
displayName show another name in the Properties string undefined
tooltip add Tooltip for property in the Properties string undefined
multiline use multiple lined text box in the Properties boolean false
readonly read-only in the Properties boolean false
min restrict the minimum value in Properties number undefined
max restrict the maximum value in Properties number undefined
step restrict the step value in Properties number undefined
range one-time setup for min, max, step [min, max, step] undefined step is optional
slide show a slider in the Properties boolean false

Serialization associated attributes

These attributes cannot be used for the get method.

Parameter name Explanation Type Default Remarks
serializable serialize this property boolean true See serializable attribute
formerlySerializedAs specify the name of the field used in formerly serialization string undefined Use this attribute to rename a property without losing its serialized value.
editorOnly reject this property before exporting the project boolean false

Other attributes

Parameter name Explanation Type Default Remark
default define default for the property (Any) undefined See default attribute
notify trigger a specific method when assigning the property function (oldValue) {} undefined The default property is needed to define and is not available for array.
Not support ES6 Classes.
override when reloading the super class property, this parameter needs to be defined as true boolean false See override attribute
animatable whether this property can be altered by the Timeline editor boolean undefined

Note 1: The default value of visible is determined by the property name. When the property name starts with an underscore _, then the default is set to hide, otherwise it is by default set to show.


Continue on to read about Animation or back to Scripting.

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